Manual
Tournament Manager Help
Every section of the tool and every setting, explained. The chapters below follow the tool's own sections — Setup, Play, Share — so what you see in the rail is where you'll find it here.
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New here? Start withThe Basics →An event in seven steps — name it, add players, pick a format, score it, publish the page.Getting started
The BasicsThe whole shape of running an event, one step at a time — ending with publishing the event page.Getting startedWhat the Tournament Manager is, your event list, practice events, and who can see what.Create an eventThe new-event wizard step by step, and the difference between real and test events.The quick-start checklistThe setup checklist at the top of every section, the "Next" button, and resuming guided setup.Setup
DetailsEvent identity — name, dates, time zone, visibility, venues and lawns, managers, duplicate and delete.PlayersBuilding the roster — adding and importing players, dGrades, doubles pairing, withdrawals and replacements, and assigning players to competitions.FormatCompetitions, the five play formats, splitting the field into blocks, seeding, match length, and what follows block play.Play
Order of PlayGenerating block pairings, WCF vs top-matches-last round order, and the difference between Re-seed and Regenerate.Scoring settingsMatch format per competition, the tiebreaker chain, the qualifying line, per-round knockout formats, and test data.Knockout setupQualifiers per block, seeding styles, bracket shape, plates and placement playoffs, and the block finishing order that feeds it all.ScheduleThe Plan → Schedule → Adjust flow — days, lawns, rest rules, generating the schedule, and the drag-and-drop editor.Schedule adjustmentsPer-competition and per-block overrides — different dates, lawns, day windows or rest rules for part of the event.Knockout schedule"Not before" times for each round, per-bracket dates and lawn pools, the closing order of finals, and one-off match edits.ScoringEntering results on the day — matches, standings, matrix and knockout views, walkovers, who played first, and Z games.Swiss consoleRunning Swiss on the day — proposing pairings, the waiting/in-progress board, strict rounds, and Burridge qualifying.Share
Event PageThe public event page — its link, what's public and when, registration, winners, notices and home sections.Display BoardA full-screen clubhouse TV board — pages, sections, columns and widgets, the short TV code, and the example board.Downloads & printablesThe spreadsheet export — schedules, score sheets, order of play, rosters — and per-player PDF packages.WCF ExportThe results file for WCF ranking — what's included, what's excluded, and the tournament winner line.Croquet ScoresPublishing the event to croquetscores.com — the bookmarklet, step by step, and daily live sync.Concepts
Choosing a formatWhat actually differs between blocks, Swiss, Flexible Swiss, knockout and Burridge — games per player, elimination, and lawn time.How seeding worksSnake-seeding into blocks, the two knockout seeding styles, which rating is used, and what "stale" means.Tiebreakers, explainedWhat each tiebreaker means, why the order matters, and when to set a finishing order by hand instead.Match formats & game lengthsSingle game vs best-of, game points in GC and AC, and how format drives lawn time.dGrades in this toolWhat the Tournament Manager uses dGrades for — seeding and display — plus refresh, the cutoff date, and estimates.Roles & sharing an eventOwner, manager, scorer and viewer — what each can do, inviting people, and how sharing relates to the public page.How do I…
Run a one-day event for 12 playersThe minimal path from nothing to a scored, finished one-day event.Replace a player who withdrewWithdraw vs replace vs remove — keeping games, seeds and the schedule intact.Swap a doubles partner mid-eventReplacing one half of a pair while the pair's games, seed and schedule stay put.Move one game to a different lawn or timeHand-editing the schedule without disturbing the rest of it.Put the schedule on the clubhouse TVA live board on the TV in three steps — example board, save, TV code.Publish the draw but hide the scheduleStaging what the public page shows — field first, times later.Add a plate for non-qualifiersGiving the players below the line a knockout of their own.Print score sheets and the day's scheduleEverything the desk needs on paper, from one export.Fix "Snake-seed may be stale"What the stale banner means, and the deliberate way through it.Get results into the WCF rankingFrom linked players to the file (or link) the WCF ingests.Can't find it? Ask.
Questions go straight to the developer's inbox, and the answers shape what gets written next. Include your event name if it's about a specific event.