Manual
Tournament Manager Help
Every section of the tool and every setting, explained. The chapters below follow the tool's own sections — Setup, Play, Share — so what you see in the rail is where you'll find it here.
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New here? Start withThe Basics →An event in seven steps — name it, add players, pick a format, score it, publish the page.Getting started
The BasicsThe whole shape of running an event, one step at a time — ending with publishing the event page.Getting startedWhat the Tournament Manager is, your event list, practice events, and who can see what.Create an eventThe new-event wizard step by step, and the difference between real and test events.The quick-start checklistThe setup checklist at the top of every section, the "Next" button, and resuming guided setup.AI HelperAsk how to do something in plain words and get steps that stay beside the page while you work.AI Event BuilderDescribe the event you want in your own words and the AI sets it up with the planner's own settings. You approve every change.Setup
DetailsEvent identity — name, dates, time zone, visibility, venues and lawns, managers, duplicate and delete.PlayersBuilding the roster — adding and importing players, dGrades, doubles pairing, withdrawals and replacements, and assigning players to competitions.FormatCompetitions, the five play formats, splitting the field into blocks, seeding, match length, and what follows block play.Progressive SwissOne pass that builds a main knockout, a consolation Swiss fed by it, and a knockout off that Swiss — then hands every part to the section that owns it.PathwayThe whole event in one picture — every competition, which of them hands players to another, and what is still unbuilt.Team eventsTeams and seeding, the test match format, blocks of teams, and how test matches are generated.CalendarThe season drawn as months, where a single match changes date, time or venue, and where venues are marked shut.Ladder rulesEvery rule a ladder runs on — places or points, the starting order, challenge range, deadlines, how places change, inactivity, results and the play-off — and the words players read under How it works.Team knockoutsKnockout stages between teams — seeds, generation, filling sides from block results, and advancement.Play
Order of PlayGenerating block pairings, WCF vs top-matches-last round order, and the difference between Re-seed and Regenerate.Scoring settingsMatch format per competition, the tiebreaker chain, the qualifying line, and per-round knockout formats.Knockout setupQualifiers per block, seeding styles, bracket shape, plates and placement playoffs, and the block finishing order that feeds it all.ScheduleThe Plan → Schedule → Capacity → Adjust flow — days, lawns, rest rules, generating the schedule, the drag-and-drop editor, and what the finished schedule costs.Schedule adjustmentsPer-competition and per-block overrides — different dates, lawns, venues, day windows or rest rules for part of the event.Knockout scheduleThe Plan → Board → Adjust flow for bracket matches — start times, lawns, dragging matches into place, and what the board checks as you go.ScoringEntering results on the day — matches, standings, matrix and knockout views, walkovers, who played first, Advantage targets, and Z games.Swiss consoleRunning Swiss on the day — proposing pairings, the waiting/in-progress board, strict rounds, and Burridge qualifying.LadderRunning a ladder season — what needs you, the board, recording games, challenges made off the tool, players' own links, and correcting or undoing results and moves.Test matchesScoring a team event — team sheets, the lock, rubber-by-rubber scores, concessions and test results.Share
Event PageThe public event page — who can see it, every part of the page and its switch, the readiness prompt, and the words you write for it.Display BoardA full-screen clubhouse TV board — pages, sections, columns and widgets, the short TV code, and the example board.Downloads & printablesThe spreadsheet export — schedules, score sheets, order of play, rosters — per-player PDF packages, and the Print Pack of player sheets, the order of play for the board, block schedules, brackets and an event page QR code.TV ScoreboardKeep score on a phone and show it on a TV by the lawn — game types, the timer and its sounds, custom boards, your default, and Club TVs with a printed QR code.WCF ExportThe results file for WCF ranking — what's included, what's excluded, the tournament winner line, and the AC plain-text format.Croquet ScoresPublishing the event to croquetscores.com — the bookmarklet, step by step, and daily live sync.Concepts
Choosing a formatWhat actually differs between blocks, Swiss, Flexible Swiss, knockout and Burridge — games per player, elimination, and lawn time.How seeding worksSnake-seeding into blocks, the draw rules and their log, the two knockout seeding styles, which rating is used, and what "stale" means.Tiebreakers, explainedWhat each tiebreaker means, why the order matters, and when to set a finishing order by hand instead.Match formats & game lengthsSingle game vs best-of, game points in GC and AC, and how format drives lawn time.Advantage Golf CroquetTarget scores from handicaps, how a game is won on scoring fraction, timed games and drawn results, and how net SF orders a block.dGrades in this toolWhat the Tournament Manager uses dGrades for — seeding and display — plus refresh, the cutoff date, and estimates.Roles & sharing an eventOwner, manager, scorer and viewer — what each can do, inviting people, and how sharing relates to the public page.How do I…
Run a one-day event for 12 playersThe minimal path from nothing to a scored, finished one-day event.Replace a player who withdrewWithdraw vs replace vs remove — keeping games, seeds and the schedule intact.Swap a doubles partner mid-eventReplacing one half of a pair while the pair's games, seed and schedule stay put.Move one game to a different lawn or timeHand-editing the schedule without disturbing the rest of it.Put the schedule on the clubhouse TVA live board on the TV in three steps — example board, TV code, the TV's browser.Publish the draw but hide the scheduleStaging what the public page shows — field first, times later.Add a plate for non-qualifiersGiving the players below the line a knockout of their own.Print score sheets and the day's scheduleEverything the desk needs on paper, from one export.Fix "Snake-seed may be stale"What the stale banner means, and the deliberate way through it.Get results into the WCF rankingFrom linked players to the file (or link) the WCF ingests.Can't find it? Ask.
Questions go straight to the developer's inbox, and the answers shape what gets written next. Include your event name if it's about a specific event.